GML Overview: Assignments

An assignment stores a value in a variable. An assignment has the form:

= ;

An expression can be a simple value but can also be more complicated. Rather than assigning a value to a variable, one can also add the value to the current value of the variable using +=.

Similar, you can subtract it using -=, multiply it using *=, divide it using /= ,or use bitwise operators using |=, &\, or ^=.

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