Timelines

Timelines are used to make things happen after a certain amount of time. This can be used for lots of things. You can do (almost) evrything you can in the normal object properties window, but with time. For example, you can make a bomb, or rock fall every twenty seconds, or you can spawn a new enemy at 10 seconds, 20, 30, etc. Some of these things can also be achieved by Alarms, but timelines come out handier, when you are working on more complicated things.

After you made a timeline, you should be able to attach it to an object. To do this, you have to go the Object Properties, go the 'Main 2'-tab, and drag 'n drop the 'Set timeline'-button to the 'Actions:'-field. You can also use the 'Time Line position'-button, to repeat and skip certain parts of the timeline.