Game Maker 2.0

Game Maker 2.0 appeared around September 2000, following Game Maker 1.4. Version 2.0 boosted the downloads and popularity of Game Maker.

Complete List of Changes

 * The program now uses DirectX for sounds when it is present. This highly improves sound quality. Moreover, it allows for sound effects.
 * The user interface has been improved in many places. The game now runs in a separate window. Most forms have menus and toolbars, with additional functionality.
 * It is now easy to make scrolling games in which only part of the room is visible.
 * Many extensions of the built-in language, e.g. much improved file handling routines, better sound control, rotated text, more control over the way images are displayed, etc.
 * Objects now have a depth variable and are drawn in order of depth, allowing e.g. for foreground and background object.
 * The documentation has been largely rewritten, in particular the part about the built-in programming language.
 * Large portions of the program have been rewritten to speed up processing. In particular code is now executed often twice as fast as before.
 * Better looking high score list with more control.
 * Many small changes:
 * Placing multiple objects in one cell when designing rooms.
 * Undo at many places.
 * < F1 > shows help file, < Esc > quits the game.
 * Full screen mode.
 * You can now use jpeg files and metafiles for object images and backgrounds.