Fonts

Description
In Game Maker, fonts are considered to be a type of resource. They can only be created and edited in Advanced Mode. They are used to draw text in your game. By default, the text in a game is in 12 point Arial font. However, in most cases, this is not preferred. To change the font, you create a font resource and choose options that include font type, size, character range and whether the font is bold or italic. This new font resource can be used in a "set font" action in D&D. In GML, the code draw_set_font(font) is used.