D3d vertex color Test

Description
This function adds a vertex to the primitive currently being drawn. It will be drawn with its own colour and alpha, specified in the function parameters.

Arguments
real x : x coordinate of the vertex to add

real y : y coordinate of the vertex to add

real z : z coordinate of the vertex to add

real col : colour of the point to be drawn

real alpha : alpha value of the point to be drawn

Return value
No value is returned

Examples
The following pice of code draws a simple partially transparent triangle in space with different colors on the vertices that are blended.

{  d3d_primitive_begin(pr_trianglelist); d3d_vertex_color(100,100,0,c_red,128); d3d_vertex_color(100,200,0,c_blue,1); d3d_vertex_color(150,150,200,c_green,1); d3d_primitive_end; }

Remarks
The function is only available in the Pro Edition.