Mplay init tcpip

Explanation
This function initialize TCP/IP connection. Address may be Web address or IP address, e.g. ´www.gameplay.com´ or ´123.123.123.12´, possibly followed by a port number (e.g. ´:12´). Note that only when joining a session you need to provide an address. Also on a local area network no addresses are necessary.

Example
var ip; ip = get_string("Input the server\'s address:","localhost"); if ( mplay_init_tcpip(ip) ) {  show_message("Connected using the TCP/IP protocol."); } else {  show_message("Connection failed"); }