Conveyor belts

//going left if place_meeting(x,y+26,/*The object that makes the player slide when he touches it*/) x-=speed of conveyor

The code above makes the player go left. Put it in object's step event for whatever object you want to move on the conveyor belt. How it works: the y+26 in the place_meeting should be set to the y of your sprite +2. //going right if place_meeting(x,y+26,/*The object that makes the player slide when he touches it*/) x+=speed of conveyor

The code above makes the player go right. Put it in object's step event for whatever object you want to move on the conveyor belt. How it works: the y+26 in the place_meeting should be set to the y of your sprite +2.