File:Genetix RPG Demonstration V1.0 (GENETIX).gmk

Genetix: Shave Months Off Developement, Base Your Game Off Genetix

Hello everyone,

I'd like to start out by saying that I wish I could work with all of you this summer on collaborations, but there just isn't enough time. That's why I'm releasing the engine for my latest RPG project as GENETIX; public domain, and open source.

I think that my logic is pretty solid, and I've gotten all the bugs out. There should be something here that everyone could gain some perspective from.

I'm inviting anyone to base their game off my engine, expand upon my work, and to then release your own game open source as a Genetix Variation. Since Genetix is public domain; I hope that in time Genetix will evolve and take on the traits of it's developers.

Genetix Features
 * A Dynamic 3D Environment
 * Smart AI
 * Enemies that contain all their information independently in their own object
 * A unique inventory system that doesn't get in the way
 * 4 different spells to cast
 * A lack of redundancy; sporting easy to follow, well organized, efficient code
 * A whole lot more

Emails can be sent to Matthew_B_Miller@yahoo.com