Source Control and GameMaker:Studio

Apache Subversion (often abbreviated SVN, after the command name svn) is a software versioning and a revision control system distributed under a free license. Developers use SVN to maintain current and historical versions of files such as source code, web pages, and documentation, and for the first time support for this has been integrated into GameMaker:Studio.

We have compiled a series of pages to help you understand what this means, set it up on your computer, prepare GameMaker:Studio and finally learn how to actually work with it within the GameMaker:Studio environment. If you already have a good working knowledge of svn and source control then you can probably skip to the section titled Getting Started with Source Control, and if you also have installed your own svn client, then you can skip directly to  Setup Source Control Within GameMaker:Studio.


 * 1)  An Introduction To Source Control : Learn what source control is and how it can help you
 * 2)  Getting Started with Source Control : Prepare your pc with the correct source control packages
 * 3)  Setup Source Control Within GameMaker:Studio : Setup GameMaker:Studio to use source control
 * 4)  Using Source Control : Using source control within GameMaker:Studio