Room

A Room is the major point in any game. Rooms are where the actual level takes place, in the game the user plays. The developers use objects placed in rooms to create a game environment. Backgrounds in resources that had been created before hand can be placed in rooms.

A room is the only required resource, that is, a game will run with no sprites, backgrounds, sounds, fonts, scripts, or objects but not without any rooms. It is possible to create a fully-functional game with only a room in it.