Move bounce all

Explanation
This function is different than move_bounce_solid because it allows the object to bounce off anything it is in contact with, not just the solid objects. Normal bouncing only bounces off horizontal or vertical objects correctly, if your object might be bouncing off a slanted object, then you should use advanced (adv) bouncing. This can be true or false, true being advanced bouncing.

Example
//This will usually be placed in the collision event because that is //when it hits other objects. //Collision with wall. move_bounce_all(true);