d3d_vertex(x, y, z)
From YoYoGames Wiki
Arguments
- x = x coordinate of the vertex to add
- y = y coordinate of the vertex to add
- z = z coordinate of the vertex to add
Details
This function adds a vertex to the primitive currently being drawn. It will be drawn with the current drawing colour and drawing alpha.
Remarks
Requires a registered copy of Game Maker.
See Also
Content from GMKB, was used to expand this article. The content was contributed by monkey dude.

