D3d vertex color Test
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d3d_vertex_color(x,y,z,col,alpha)
Description
This function adds a vertex to the primitive currently being drawn. It will be drawn with its own colour and alpha, specified in the function parameters.
Arguments
real x : x coordinate of the vertex to add
real y : y coordinate of the vertex to add
real z : z coordinate of the vertex to add
real col : colour of the point to be drawn
real alpha : alpha value of the point to be drawn
Return value
No value is returned
Examples
The following pice of code draws a simple partially transparent triangle in space with different colors on the vertices that are blended.
{
d3d_primitive_begin(pr_trianglelist);
d3d_vertex_color(100,100,0,c_red,128);
d3d_vertex_color(100,200,0,c_blue,1);
d3d_vertex_color(150,150,200,c_green,1);
d3d_primitive_end();
}
Remarks
The function is only available in the Pro Edition.

