draw_surface_tiled(id,x,y)
From YoYoGames Wiki
Description
This function draws a surface with the given ID on the screen in the position x,y tiled to that it will fill the entire room.
Arguments
- id (real): name of the variable which holds the ID of the surface (see surface_create).
- x (real): Left position of surface to be tiled.
- y (real): Top position of surface to be tiled.
Remarks
This function must be called in the draw event.
See Also
- Surfaces - a complete Game Maker tutorial in surfaces.
Content from GMKB, was used to expand this article. The content was contributed by Eyas Sharaiha.

