Platform character sprite
From YoYoGames Wiki
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This tutorial works with... |
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All versions of Game Maker. |
A good platform character sprite must be:
1. The top of the player sprite must be no wider than the rest of the sprite. The head of a character is an exception; it can be any size.
2. The player sprite should be the about the same size as a standard enemy.
3. An advanced enemy sprite should be the same size or larger than the player sprite.
4. The player sprite should be larger than the sprites of obstacles such as spikes.
These guidelines will ensure your platform game runs correctly, and increases playability since all the sizes will be in balance. For example, if you have a sprite that does not fit with a larger sprite, you may encounter having to adjust your room size, etc. Also, it will help ensure correct collisions.
Here is an example of a well-made character sprite:

